maxRetries |
false |
5
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Determines how often Membrane tries to send a message to a target before it gives up and returns an error message to the client. All tries to all servers count together. For example if you have 2 targets, and a RoundRobin strategy, then the number 5 means it tries, in this order: one, two, one, two, one. NOTE: the word "retries" is used incorrectly throughout this project. The current meaning is "tries". The first attempt, which is semantically not a "re"-try, counts as one already.
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